A Saved Best Score Is Not a Saved Game
A best score can survive a reload while the current room restarts. Read the game's saved fields before expecting a return to the exact unfinished move.
Read guide → A Saved Best Score Is Not a Saved GamePractical guides for the games you play. Find a technique, try it in the game and come back with a new personal best.
Find your next game →A best score can survive a reload while the current room restarts. Read the game's saved fields before expecting a return to the exact unfinished move.
Read guide → A Saved Best Score Is Not a Saved GameA crate changes your current equipment, not an inventory slot. Check the remaining trigger count and the route back to safe ground before collecting the next pickup.
Read guide → Reading Weapon Crate Charges in Gun MayhemThe headshot counter can rise while EMP stays unchanged. Charge arrives from kills, so a strong hit on a surviving enemy does not refill the meter yet.
Read guide → Why a Headshot Does Not Always Refill EMPA golden target returns a bolt after a hit. Treat that refill as one part of a reachable route, not a reason to ignore the wind or the stone.
Read guide → Using the Golden Target to Preserve Your QuiverA swap changes which fruit you launch next. It does not spend a shot, so the eighth-shot fireball follows the launch count rather than your swap count.
Read guide → Does Swapping Fruit Change the Eighth Shot?A gold board adds up to two seconds. The timer cap and the other active targets determine how much of that extension you can use.
Read guide → What Two Golden Seconds Actually Add to a RoundAn untouched board can still end your streak. Read its shrinking ring before deciding that the newest, easiest-looking target should get the next shot.
Read guide → Choosing a Target Before Its Lifetime Runs OutThe last bottles still affect the completion award. Count the shots needed to remove them before treating the ammunition display as a safe surplus.
Read guide → Keeping Spare Shots for the Workshop FinishFocus gives you a brief motion advantage. Prepare the route before spending the full meter, then watch which parts of the workshop keep their normal pace.
Read guide → Saving the Focus Window for a Difficult Workshop ShotA shelf can remain useful after its landing reward is spent. Know which points repeat before turning a checkpoint into a score-farming plan.
Read guide → Which Bottle Flip Landings Score More Than Once?Using both controls can give two different flights. The second flip resets horizontal speed, so the order matters when you want a shorter landing.
Read guide → Air Brake Before or After the Second Flip?A high score and three stars measure different choices. Count the throws available for your star target before spending one on a bonus attempt.
Read guide → Setting a Three-Star Throw Budget in Bottle Ball